Magic Falls

Magic Falls is an old, unfinished Minecraft Hunger Games map built by Stampy and IBallisticSquid.

Overview
The map consists of series of floating islands, including a large mountain island in the middle which contains the spawn point and the starting area of the map. The spawn point is located at the peak of the mountain, and it also has a introductory board, a board containing the rules of the game, and a short parkour course. The starting area, which contains the pods and the starting chests, is set inside a large cave under the spawn inside the mountain. Finally, there are waterfalls which serve as exit points from the start.

The main play areas are the outlying floating islands which surround the main mountain island. The large islands contain one crafting table each, and the small islands contain either a chest or an enchantment table. Perhaps the most notable island in the map is the island with a large tree, which was left unfinished because it reached height restrictions on the PS3 edition of the game.

The concept of Hunger Games, especially its goal, still retains in this map, but few differences were made by Stampy. First, he emphasised the element of crafting, so players would start bare with the basic materials needed, and it is up to them what they would craft the items into. Second, he wanted to have balanced items in chests for fair play, which are contrary to other Hunger Games maps that some chests may contain useless items which some may contain the best ones, which would ultimately help to win the round. In the Magic Falls map, the starting area chests contain the same items, and the other chests around the map also have the same items; this time, there are three sets of items players can obtain, and are colour-coded. Finally, he wanted the map to be playable for everyone, even for the first timers.

Video
A video showing Stampy touring the map for the viewers was uploaded on 18th May 2018. Stampy played this map on the PlayStation 4, which meant higher height restrictions and farther render distance, features that the PlayStation 3 edition did not have.