Halo: Reach Championship

Halo: Reach Championship was a tournament created by Joseph Garrett and GamesThirst.

Mechanics
It is a 1v1-battle in which the aim of the round is to score the most points (kills) first. It is set in different maps and is set under a twelve-minute time limit. The winner will move on to the next round.

Qualifier
{| class="wikitable plainrowheaders" width="100%" ! style="background-color: #FF4040; color: #ffffff;"|Game # ! style="background-color: #FF4040; color: #ffffff;"|Players ! style="background-color: #FF4040; color: #ffffff;"|Second player ! style="background-color: #FF4040; color: #ffffff;"|Winner (score difference) ! style="background-color: #FF4040; color: #ffffff;"|Game date
 * 6
 * ORANGE BEASTAGE
 * ORANGE BEASTAGE